C182RG Improvement Project
Mod to improve the excellent Carenado C182RG II for MSFS
Current features
- state saving
- fuel levels
- battery/alternator/avionics/pitot heat switches
- light switches
- cowl flaps
- heading bug
- elevator and rudder trim
- altimeter setting
- transponder mode and code
- flap handle position
- flaps position
- pilot, copilot and baggage doors
- pilot and copilot windows
- static elements (e.g. rain cover)
I have a question/some feedback/a bug
Please drop a comment on this upload, or raise an issue on GitHub - https://github.com/AlexChesters/c182rg-improvement-project/issues/new
Donations
Donations are incredibly appreciated but not necessary. If you would like to leave a donation to support this project you can do so by visiting https://www.buymeacoffee.com/alexchesters.
2 months ago
2 months ago
ShermheadRyder
Serg16
3 months ago
3 months ago
ShermheadRyder
LSPrado
Coluld you please update? 😊
Thx
5 months ago
4 months ago
ShermheadRyder
jetpilot82
5 months ago
5 months ago
ShermheadRyder
Scheidtenator
Been loving this mod lately! Can't fly without it anymore!
5 months ago
Thanks so much! Happy flying :)
5 months ago
ShermheadRyder
minimalfa1413
Don't know how possible this is, but what about a Alamo 260 engine conversion? A three blade prop and a fuel injected IO-540 with 25 more horse power at 2700 RPM. That'd be cool!
5 months ago
Thanks for the feedback! :)
In theory it is possible, but it would be a huge amount of work (not least because the underlying aircraft model is encrypted so that would need starting from scratch, and I'm not a 3D modeller by any means) so unfortunately I doubt it'll happen in this mod.
5 months ago
ShermheadRyder
TonyTheFlyer
After some problems, now it works fine!
Question: Do you know a posibility to hide the marshaller/pusherman? I hate him...
5 months ago
Thanks for the feedback! I don't know of an add-on (or any other method) that allows you to do that unfortunately.
5 months ago
ShermheadRyder
wohawa
Just awesome mate. Thanks for sharing this with us.
5 months ago
Thanks so much for the feedback, happy flying!
5 months ago
ShermheadRyder
con7inuum
Great idea! Can you enhance the systems, like making the emer gear extention working and so on? And wear and tear to the engline and systems?
5 months ago
Thanks for the feedback! I'll add these to my list, although they will probably take a reasonably long time to implement (if I ever get to them).
5 months ago
ShermheadRyder
jetpilot82
Great !
It would be nice if you could improve the bad X-wind behaviour, the rudder deflection is not enough. When you take off in max X-wind the aircraft slides off the Runway when the speeds are below 45 kts.
Could you fix it?
5 months ago
Thanks for the feedback! :)
I would like to eventually provide my own flight model in this mod (primarily because doing so is a requirement for adding support for the optional long range tanks), it isn't a straightforward thing to implement but hopefully I can get it to a suitable standard one day.
5 months ago
ShermheadRyder
Bentree
awesome! thanks!
The autopilot panel works even if the entire plane is de-energized. If you can fix that too, that would be pretty damn cool.
5 months ago
Thanks for the feedback! :)
Good spot! The autopilot panel shouldn't be enabled until avionics are turned on, I'll add this to my list to look at.
5 months ago
ShermheadRyder
ImPReZ
Fantastic work! You made a very decent plane even better.
As for suggestions, any plans for state-saving the fuel selector handle and the GTN750/GNS430 stack?
5 months ago
Thanks a lot for the feedback!
Both of those are planned, although seemingly aren't straightforward but I do want to see those implemented at some point :)
5 months ago
ShermheadRyder
citadelskies
This is awesome, cant wait to try this when i have some free time this weekend! Thank you for your work! Is there way to make fuse panel work?
5 months ago
Thank you! It's something I'd like to do, I can't promise I will get there though. I don't believe it's an impossible task, but it would be more complicated than the features implemented so far.
5 months ago
ShermheadRyder
Fee501st
Thanks for your work. Great idea to introduce State Saving.
The flight model at higher altitudes also seems a little off. Above 9.000ft it's very difficult to get her to climb. Basically I hit the ceiling around 10.000.
5 months ago
Hey! Thanks for the feedback :)
Currently the mod doesn't alter the flight model in any way so it uses the default C182 RG II flight model as provided by Carenado.
I would like to eventually provide my own flight model in this mod (primarily because doing so is a requirement for adding support for the optional long range tanks), it isn't a straightforward thing to implement but hopefully I can get it to a suitable standard one day.
5 months ago
ShermheadRyder
Archer374
Thank you very much!
5 months ago
Thank you! Do let me know any thoughts/feedback/questions :)
5 months ago
ShermheadRyder
Maki152