Enhancements for the default Asobo LSZR airport
The world update brought us a nice scenery for the Altenrhein airport. But we also got some really big taxiway signs that didn't reflect reality.
This enhancement corrects the size and lettering of the taxiway signs to recreate them to real-life standards as good as possible.
I've also added the hold short lights and removed the taxiway lights. To get the blinking effect, you need the EDHK Lights & Objects Developers Pack (Asset-Pack)
For local flyers there are now also parking spots at hangar B2 and C1.
Thanks for making this.
1 years ago
SixFootScream
Thank you for fixing things that Gaya never did, highly appreciated!
You wouldn't perhaps be able to add the 3D objects and markings for the grass runway?
And is it possible to change the runway lighting? That one is unfortunately highly unrealistic as well. The stupendous touchdown zone lighting would need to go, and right now RWY10 is unusable for take-off because the incorrect approach strobe light system is so blinding. The row of flashing lights should stop at the PHYSICAL start of the runway, not the displaced threshold. Which, same as the other items mentioned, was reported to Gaya / Asobo, but has been ignored ever since.
Would be amazing to get the grass runway as well as better runway lighting.
1 years ago
I don't know about the 3D objects at the grass runway, I always take off from the asphalt runway in real-life. I have to take a look a this next time I go flying.
I hope I can change the runway lights individually, I will try to correct this.
1 years ago
eaglechlapf
mtbrkhrd