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Premium Products Most Downloads Trending Today Flightsim.to Premium FlyByWire A32NX PMDG Boeing 737-800 Airbus A320neo Fenix A320 On Sale Standalone Aircraft

Lockheed Martin F-22A Raptor: Top Mach Studios Freeware Edition

  • Military Aircraft
  • 4.43 Znakomita!
  • 185.1K Downloads
  • Jeszcze nie pobrane
  • 1.1.2
  • 1 years ago

The United States Air Force Lockheed Martin F-22A Raptor Air Dominance Fighter

If you like our freeware model, check out our premium model! The premium model is now available in the in-game Marketplace for PC and Xbox and for PC on Justflight.com. 

Justflight Premium Version:
www.justflight.com/product/top-mach-studios-f22-a-msfs

DISCORD: Follow us on Discord for information about our premium model, support for the premium model, community discussion, and information about other forthcoming models from Top Mach Studios: Top Mach Studios Discord

WEBSITE: Check out our web site www.topmachstudios.com for more information about our premium model

MSFS Official Forum F-22A Raptor Page: F-22A MSFS Forum Page

 

Brought to you by Top Mach Studios, LLC

The world’s most advanced operational air superiority fighter presents a monumental challenge for any flight simulation developer. A passion project of ours, Top Mach Studios dedicated over 9 months of research and development to the creation of this totally custom made scratch built (not a conversion - not based on any previous FSX / Prepar3D meshes or models) model for MSFS 2020 and in doing so we’ve pushed the limits of what’s possible in MSFS 2020. We are proud to present this highly capable, highly functional replica of the F-22A to the MSFS 2020 community. We think you’ll find this aircraft to be an absolute thrill and a true joy to fly. In return, we ask you to show your appreciation by taking a moment to provide your honest review, feedback, and suggestions. We hope you’ll have at least as much fun flying the Raptor as we’ve had making it.

Top Mach Studios

  • Evan Burns – Lead developer and programmer
  • Adam Burry – 3D modeling and visual effects
  • DakFly0219 – Flight performance modeling and tuning, lighting and visual effects, manual and documentation.

Installation, User License, and Manual

  • Move the .zip download file to your desktop (to avoid long file names errors some users have reported) and then copy the topmachstudios-f22a-raptor file folder found inside into your Microsoft Flight Simulator 2020 Community directory. Don't install the raptor-documentation folder into your Community folder.  We strongly recommend you take a moment to review the included user manual .PDF file in the raptor-documentation folder before you take flight in the Raptor to help improve your experience. Start MSFS 2020 and find the Lockheed Martin F-22A Raptor in the aircraft selection menu. 

  • Please review the included 'TopMachStudios_F22ARaptor_License.txt' for user license information and instructions before posting videos or streaming content using this freeware aircraft model.

  • We strongly advise you to take a moment to review the included user manual .PDF file (and the notes below on this page) for more details and instructions before submitting support inquiries. Please submit your inquiries on this download page. 

Model Features and Capabilities

Simulated Fly-By-Wire control system providing virtually carefree flight control

  • Auto-trim / pitch control
  • G-Limiter
  • Roll rate limiter
  • Yaw control limiter
  • Exceptional maneuverability and smooth control responses up to 19 degrees angle of attack (the 
    hard limit within the current game physics model) and controllability at airspeeds as low as 90 KIAS.
  • Highly resistant to departure from controlled flight throughout the flight envelope.
  • Precision high altitude flight control to 60,000 feet and above.
  • Takeoff / Approach mode (landing gear down) ensures precise control for virtually effortless 
    handling during take-off and landing approaches.
  • Low speed aerobatic maneuvers possible; hammerheads, tail slide, and pedal turn capability
  • Thrust vectoring and high alpha flight maneuvering (above 19 degrees angle of attack) are not 
    simulated at this time due to underlying limitations of the game physics model.

Highly detailed fully custom 3D cockpit modeling

  • Highly detailed modeling and texturing of cockpit, control panel, and ICP/HUD module
  • Detailed ejection seat model
  • Fully functional Head Up Display (HUD)
  • Fully Functional MFDs and PFD (using customized Asobo native G3000 instrumentation suite)
    including moving map, customized traffic display, and terrain functions
  • Canopy interior reflections and rain effects
  • Many button, knob, and switch animations functional in cockpit
  • Full suite of functional essential autopilot controls built into the MFDs
  • Functional engine controls in MFDs and in cockpit
  • Functional fully customized cockpit lighting and HUD lighting controls
  • PFD can be configured to display primary flight information or moving map display

Detailed Custom 3D Exterior Model

  • Scale and proportions very close to the real world aircraft
  • Custom texturing including metallic and non-metallic surface texturing effects
  • Animation of all key flight control surfaces (excludes a number of maneuvering control surface 
    deflections as seen in the real Raptor due to complexity and sim limits).
  • Animated landing gear
  • Exhaust heat effect and Asobo native contrails enabled
  • Custom canopy reflections and tinting
  • Customized Exterior Lighting Systems include custom landing and taxi lighting, 
    electroluminescent formation lighting, navigation lights, and beacons; all modeled after the 
    actual aircraft, with correct lighting positions.

Engine and Performance Modeling based on Lockheed Martin / USAF specifications

  • Accurate weight and fuel quantities (includes additional fuel to simulate 2 x 600 gallon ferry 
    drop tanks; visual drop tank models and drag model not included)
  • Optional stores configuration available to simulate 6 x AIM 120D and 2 x Aim 9X missiles 
    (weapons modeling / animations not included)
  • Engine model tuned to realistic specifications for thrust and performance.
  • Drag and lift model tuned to estimated specifications. Sustained 5G+ maneuvers at 40,000 feet 
    and above are possible
  • Mach 2.4+ maximum speed
  • Mach 1.7+ supercruise capability
  • Supersonic climb to high altitude
  • Incredible acceleration rates at full throttle.
  • Supersonic capability up to 60,000 feet and above
  • Reasonably accurate fuel consumption and maximum range at all altitudes (not based on the 
    default game turbine model, but customized to greatly improve accuracy of turbine fuel 
    consumption and thrust). 

Known Limitations and Game Settings Recommendations

  • PLEASE READ THE INCLUDED MANUAL CAREFULLY BEFORE SUBMITTING SUPPORT REQUESTS. 9 OUT OF 10 ISSUES ARE EITHER DUE TO USER ERROR OR CONFLICTS WITH OTHER MODS.
  • We strongly recommend setting all accessibility options settings to the "Hard" setting to provide the most realistic performance and provide the best handling for the aircraft. Leaving AI pilot and other support options enabled can degrade performance or cause the plane to be unusable.
  • Turn off Nosewheel steering (used by the SuperHornet). Doesn't work with the F-22.  
  • With SU5, Asobo introduced a different/new methodology for computing airspeed that, in particular at speeds above Mach 1 and at altitudes above 30,000 feet, resulted in inaccurately high airspeed readings in your airspeed indicators for all aircraft. The problem worsens as aircraft go higher and faster (supersonic and hypersonic flight in particular is quite severely affected). We have confirmed this affects all aircraft in the game and have reported this to Asobo. With version 1.0.7 of the Raptor, in response, we developed and programmed a methodology for computing, accurately, the calibrated airspeed. All airspeed indications in the cockpit now show the correct KCAS value. We have also re-implemented an overspeed warning at 800 KCAS and the aircraft will reach critical stress levels if this is significantly exceeded (flight will end if you have damage caused by overstress turned on). However, we were not able to update the airspeed value displayed in the external camera HUD view and these values will become increasingly divergent as you go higher and at faster supersonic speeds.
  • After SU5 update, for PC users to ensure proper control of switches and knobs in the cockpit with a PC mouse or other pointer controller, you must go to the General Options -> Accessibility -> Cockpit Interaction System and change this setting to "Legacy."
  • Remove prior versions of the Raptor, including old pre version 1.x.x.x versions (typically named "evanburnsdev-f22raptor" or similar) before installation of an update. 
  • Control with keyboards isn't currently possible.  We are not pursuing a solution for it as it would be too difficult to fly with keyboard alone.
  • Make sure you are using "Modern" flight model.
  • If you have no control: Please verify that there is no simconnect.cfg or simconnect.dll located in your Documents folder.  These are dead files that are left from an old version of Kinetic Assistant that interferes with the aircraft's Fly By Wire system. Also, this model doesn't work with keyboards as noted previously. You will also see a similar lack of control if you attempt to use your keyboard to control the aircraft.
  • If you use rudder pedals or any other rudder input controller we strongly recommend you set your rudder sensitivity curves (found in the game Controls Options menu) setting to somewhere between -50 and -60. The rudder input in the game, at default settings, is very touchy or twitchy, and reducing the sensitivity curve will provide a much more easily managed rudder input and yaw control for the Raptor.
  • Do not enable (or turn off if already enabled) the Take-Off Auto-Rudder option under the Assistance menu. Enabling this function will cause oscillation around the yaw axis at airspeeds above 600 knots indicated. If you must enable this function, make sure to disable it after takeoff (and re-enable just before your approach and landing) to avoid this problem.
  • The model is highly responsive in the roll axis and some sim pilots may find the default control sensitivity “twitchy” and find fine aileron control modulation difficult when in normal flight mode. If you find this to be the case we recommend a setting of between -20% and -30% for both positive and negative deflections for Axis-X (or whatever Axis correlates to aileron input for your controller) under the Sensitivity menu for your control stick or yoke (found under the Controls Options).
  • Make very sure the following value: [General Options -> Camera -> Cockpit Camera -> Horizontal Position] is set at exactly 50. If not, your eye point will be significantly offset from the centerline.
  • We recommend you turn off camera shake in the Camera settings under General Options. At high angles of attack, and with the maneuvers this aircraft can perform, you won’t be able to see the instrumentation or outside views very well with your virtual “head” bobbing up and down.

 

Version History Summary

Update 1.1.2

  • Bug fix to address control lockup problem affecting pitch roll and yaw for some customers in SU9.

Update 1.1.1

  • Fixes problem with missing lighting effects from version 1.1.0. 

Update 1.1.0

  • Resolved issue with throttle axis assignment not working for peripheral throttle input controllers after SU7 patch introduced a bug. 

Update 1.0.9

  • Restored Head Up Display (HUD) functionality.
  • Incorporated wingtip vortex visual effect at high angle of attack. A big thank you goes to FlaminFenix for the effect file and assistance with attaching it to the aircraft.

Update 1.0.8

  • Restored Head Up Display (HUD) functionality.
  • Incorporated afterburning fuel consumption and made other respective modifications to the engine configuration file to retain the performance profile for the model.

Update 1.0.7.1

  • Fixed Xbox type controller right rudder control problem
  • Corrected Spanish language localization file

Update 1.0.7

  • Substantially improved aileron roll response and crispness (incorporating improvements from SU6 update)
  • Maximum roll rate increased to 220+ dps.
  • Adjusted G-limits to official specs (+9 / -3)
  • Customized programming of highly accurate Calibrated Airspeed Calculations (Asobo supersonic airspeed calculations inaccurate after SU5). 
  • Reintroduced correct maximum airspeed limit (800 knots KCAS) and aural alerting.
  • Custom programmed auto-throttle now built into FBW.
  • Auto throttle / Auto pilot system speed calculations are now computed in FBW module instead of the sim.
  • Blurry scenery as seen through canopy from interior fixed.
  • Slightly darkened canopy tint level, improving HUD visibility in bright conditions.
  • Shadows now rendered correctly inside the cockpit.
  • Streamlined and further optizimed the FBW code.
  • Localization files translated for all supported languages (community feedback requested and appreciated - translated using online translation software - not native speaker translated).

Update 1.0.5.1

  • Raising the roughness(to reduce reflections) for the interior glass too high caused it to blur the environment with the 1.0.5 update.  Lowered it back as little as we could to prevent blurring.

Update 1.0.5

  • Fixed bug in PMFD Airspeed
  • Adjusted default screen brightness of MFD's
  • Lowered reflections on interior canopy glass

Update 1.0.4

  • Updated for SU5 Compatibility

 

Update 1.0.3.1

  • Revision to Install Readme.txt file - no need to re-download if using 1.0.3.0

Update 1.0.3.0

  • Updated sound file for more realistic engine sounds
  • Increased flap drag coefficient to a more realistic value
  • Corrected missing flap angles / detents with user flap position selection
  • Disabled bugged default auto-spoiler and auto-brake functions
  • Updated user manual and documentation

Update 1.0.2.1

  • Included additional documentation excluded from 1.0.2.0 update.

Update 1.0.2

  • Fixed a bug preventing rudder control for handheld controllers(steam/xbox).  

Update 1.0.1

  •  Fixes a bug causing the Fly By Wire to default to the off position.  This update causes it to default to on.  To verify, in the FLCS Panel (left side console near seat), the Auto switch should be in the up (away from you) position.
Trailer

Najnowsze zmiany for 1.1.2

Bug fix to help address control lockup problem experienced by some customers after SU9 game update.

185,131 Downloads 16 June 2021
Link copied
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Reviews

The controls arent working at all.

1 days ago

enteristic

It doesn't work, I've added it to my 'Community' folder but it won't load in.
I looked it up on YouTube and still couldn't figure it out. Perhaps it is on my end or perhaps it is an outdated model but my experience was crap.

17 days ago

JakeSpelar

Thanks for this f22 model. It's been my go-to jet for a while. The center of gravity seems right (unlike the nose-heavy Rafale) and it controls really as expected. Super fun to fly and land.

2 months ago

jaayshin

No supersonic sound (does the payware version has a supersonic sound when reaching mach1?) and reheat isnt animated too.

6 months ago

koyangi

This free version of this jet is AWESOME!! I put the paid version on my wish list on MSFS. So much fun flying it and the controls are great.

10 months ago

PabsGonzo

I have sim update 11 & version 1.1.2 of the jet and it doesn't really turn and needs a long runway because the flaps barely move at all. Other than that it's pretty good

11 months ago

WassupPilot

Hello, i love this aircraft, and the way you made this for Msfs is awsome. I just wondered, if you could make the Cockpit look a bit more like the Cockpit of the Grinnelidesigns F22A for DCS. (I know DCS and MSFS are different games, but i cant play DCS, and i already own msfs, also Grinnelli's cockpit looks very much better)

Other than that, great Raptor!

12 months ago

TechnoCatza

开发者您好,1.1.2版本起飞后无法操作,请解决此问题

1 years ago

Continue

I cant fly this plane. It didnt react to any move. I add throtle and nothing

1 years ago

boreq

I can load the plane and it looks fine in the game. Problem is that I can't start the plane or fly it. Nothing seems to work. I've already remove the simconnect files but still the same problem.

1 years ago

dominictan2000

We need chinese

1 years ago

sycamore

I was happy with the freeware version, but after installing the last update, I experienced several CTD's. Removed the latest version and no CTD's after several lengthy flights.. using other aircraft of course. I'm hesitant to buy the payware version until I know it won't cause the same problem.

1 years ago

doug1940

The F-22A Premium Edition Model has become my favorite fighter jet in MSFS 2020. It is amazing how it behaves, almost like the real thing, mind you, this beauty's performance is still classified. Well done topmachstudios! Can't wait for what you have in stores for us! Thank you!!

1 years ago

Ultraman62

Hey! Wanted to check in on the status of the control lockout issues. From the note on top, looks like it’s a SU9 issue and could be resolved in SU10. I miss this plane, but it’s worth the wait until it’s fixed. At this point, can we expect a patch or should we wait until SU10? And does the premium version have the same control lockout issues? I pretty much fly this plane exclusively so I’m planning out what to do until it’s operational again. Thanks for all your hard work!!!

1 years ago

swifteth

why the engines shutdown in a flight?

1 years ago

mentalista


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Comments

The controls arent working at all.

1 days ago

enteristic

It doesn't work, I've added it to my 'Community' folder but it won't load in.
I looked it up on YouTube and still couldn't figure it out. Perhaps it is on my end or perhaps it is an outdated model but my experience was crap.

17 days ago

JakeSpelar

mine wont load i dont know why i put it in the community folder and it does not load any help? this is also happening with every other download PLEASE HELP i dont see it in the game

18 days ago

Astro_Airways

frozen when spawning in

edit: why is this happening? i load in and its kinda in a active pause state, i dont understand why

23 days ago

that1devil11

Non funzionano i postbruciatori

1 months ago

Giuseppe05

Thanks for this f22 model. It's been my go-to jet for a while. The center of gravity seems right (unlike the nose-heavy Rafale) and it controls really as expected. Super fun to fly and land.

2 months ago

jaayshin

Really good

4 months ago

Boeing_727_200

No supersonic sound (does the payware version has a supersonic sound when reaching mach1?) and reheat isnt animated too.

6 months ago

Paid version DOES have supersonic boom.

4 months ago

ichiboto

koyangi

i have the same problem. jet wont start 😞

7 months ago

This is either user error or conflict with another mod. Also, the freeware won't work with the payware version and vice versa. Please review the user manual and make sure you are following instructions to start the a/c

7 months ago

topmachstudios

sephoron

The plane can't start no matter what I do

8 months ago

This is either user error or a conflict with another mod. Additionally, the freeware won't work with the payware version and vice versa. Please review the user manual and ensure you are following instructions to start the a/c

7 months ago

topmachstudios

emohis

This free version of this jet is AWESOME!! I put the paid version on my wish list on MSFS. So much fun flying it and the controls are great.

10 months ago

PabsGonzo

I have sim update 11 & version 1.1.2 of the jet and it doesn't really turn and needs a long runway because the flaps barely move at all. Other than that it's pretty good

11 months ago

Turn off nosewheel steering - doesn't work with this model (required for the SuperHornet). Otherwise, it sounds like user error on your part or some other issue with either your game configuration / control settings, or you've got some sort of mod conflict.

7 months ago

topmachstudios

WassupPilot

This freeware F-22 (was) IMHO is the most fun jet in the sim. Until…

Top Mach upgraded it to the Payware F-22A FBW. Oh my goodness…

https://youtu.be/u7yrlZee85k

11 months ago

yep, it sad, but this entire site has gone down the moneyhole honeyhole route

7 months ago

rob12770

2 More Odpowiedzi

Ventingme

Hi! I have the latest pay ware version. When I engage the autopilot, the aircraft starts cavitating violently. When I turn the autopilot off, it stops.

Also, can you provide the default weights for the payload section? Thanks!

11 months ago

Payware model support is not provided here. Find us on Discord.

7 months ago

topmachstudios

mlgussow

Hello, i love this aircraft, and the way you made this for Msfs is awsome. I just wondered, if you could make the Cockpit look a bit more like the Cockpit of the Grinnelidesigns F22A for DCS. (I know DCS and MSFS are different games, but i cant play DCS, and i already own msfs, also Grinnelli's cockpit looks very much better)

Other than that, great Raptor!

12 months ago

Check out our payware model - the cockpit is far more realistic and designed based on real world available data for the F-22.

12 months ago

topmachstudios

2 More Odpowiedzi

TechnoCatza


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Welcome to Threads

Comments can sometimes become overwhelming and scattered. With Threads, we provide a seamless and structured environment that allows you to engage in meaningful conversations.

topmachstudios

27.6K Karma
3 Uploads 187.1K Total Downloads 110 Followers
Changelog
  • Update - 1.1.2

    August 17, 2022
  • Update - 1.1.1

    January 20, 2022
  • Update - 1.1.0

    January 10, 2022
  • Update - 1.0.9

    January 07, 2022
  • Update - 1.0.8

    November 22, 2021
  • Update - 1.0.7.1

    October 29, 2021
  • Update - 1.0.7

    October 27, 2021
  • Update - 1.0.5.1

    August 01, 2021
  • Wstępne wydanie pliku

    June 16, 2021
User Reviews
4.43/5 - 220 reviews

Review data

5 star reviews
68%
4 star reviews
21%
3 star reviews
4%
2 star reviews
4%
1 star reviews
3%
Wsparcie

Freeware jest fajny, ale nie należy brać go za pewnik. Okaż swoje wsparcie twórcy tego dodatku. Twoja darowizna na wsparcie twórcy jest mile widziana!

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[email protected]

In accordance with our policy, we respond to notifications of alleged copyright infringement that comply with the Digital Millennium Copyright Act on the U.S. Copyright Office website and other applicable intellectual property laws. Our response may include blocking access to or removing allegedly infringing material and/or terminating accounts. If we remove or disable access to material as a result of such a notification, we may notify the owner or administrator of the affected content to provide a counter-notification.

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