Mod Selector 0.9 – categorize mods by geography and mod-type and decrease MSFS startup time.
With the new version 0.9, it’s as simple as 1, 2, 3 (see also the attached screenshots)
- 1. Add new mods to your Community folder
- 2. Register each mod with Mod Selector
- Note! More than 700 flightsim.to mods will be auto-registered and categorized! Mod Selector uses its own online mods meta-information database to which everyone can contribute!
- 3. Select / deselect mods by geography and enjoy a significantly decreased MSFS startup time.
Note that this program is open source – meaning it belongs to the community forever!
Source code / support: https://github.com/captn-nick/MSFS-Mod-Selector
For detailed instructions, please read the readme at https://github.com/captn-nick/MSFS-Mod-Selector.
Usage warning
This program is still early beta. USE AT YOUR OWN RISK! It is highly recommended that you create a backup of your mods (MSFS Community folder) before using this program.
As soon as V. 1.0 is out, support for previous 0.x versions will end.
Well, that was a waste of time, Don't waste your time Downloading this.. there's much better Mod Manager downloads Available that actually work, Sadly this ain't one of them.
3 years ago
Garciamk
3 years ago
deissek
If anyone can help me thank you very much.
3 years ago
francox1
3 years ago
francox1
Could anyone help me?
Thanks.
3 years ago
francox1
Tried this earlier, Looks like its in the right place, I had to create a community folder in the 'packages' folder when I found it.
Its not a straight forward install. I wonder if its possible to add a feature that will allow the selection of custom locations to store the mods as opposed to them being copied into a sub folder on the 'C:' drive? I Have my MSFS folder on my Games HDD drive E: I use a relatively small NVMe drive for the C: as system drive so don't really want to archive all my inactive mods on it. Unless I'm missing something?
Also having to manually install into the appdata folder is not Ideal.
Unfortunately I'm not a programmer so I cant help otherwise.
Regards
James
3 years ago
Dashik
Anyway when I get to that point, the only button available to me is Quit which ends the program, I am still to see it start properly and show me the UI. What am I doing wrong?
4 years ago
4 years ago
QuickNick
leighhobson89
4 years ago
4 years ago
QuickNick
azphilospher
I cannot get it to work properly, I get these errors
java.io.FileNotFoundException: C:\Users\charl\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\MsfsModSelector 0.7_8HfMd\Community
at org.codehaus.groovy.runtime.ResourceGroovyMethods.checkDir(ResourceGroovyMethods.java:1043)
at org.codehaus.groovy.runtime.ResourceGroovyMethods.eachFile(ResourceGroovyMethods.java:1062)
at msfsmodmanager.state.Mods.findAllMods(Mods.groovy:103)
at msfsmodmanager.Main.init(Main.groovy:58)
at msfsmodmanager.Main.restart(Main.groovy:35)
at msfsmodmanager.Main.start(Main.groovy:31)
at msfsmodmanager.Main.main(Main.groovy:19)
any suggestions would be appreciated
Also does this program have to be used and it it does how
Regards
Charles
4 years ago
4 years ago
QuickNick
CharlesHill
AP\tEU\tDEU\taerosoft-paderborn\tEDLP ## Airport Paderborn
4 years ago
4 years ago
QuickNick
thommy24dd
4 years ago
4 years ago
QuickNick
flying_coyotus
4 years ago
4 years ago
QuickNick
THartmann9374
at org.codehaus.groovy.runtime.ResourceGroovyMethods.checkDir(ResourceGroovyMethods.java:1043)
at org.codehaus.groovy.runtime.ResourceGroovyMethods.eachFile(ResourceGroovyMethods.java:1062)
at msfsmodmanager.state.Mods.findAllMods(Mods.groovy:62)
at msfsmodmanager.Main.init(Main.groovy:30)
at msfsmodmanager.Main.main(Main.groovy:19)
4 years ago
4 years ago
QuickNick
webonkel
4 years ago
4 years ago
QuickNick
CyberIand
4 years ago
4 years ago
QuickNick
webonkel